A stealth game where the enemy learns from your habits and the tracker click is the soundtrack.
The alien is not scripted to a corridor; it hunts through a simulation of the station's vents and hears your footsteps. It also adapts — hide in lockers twice and it starts checking lockers. So your tactics have to keep changing, and the tools you have (noise makers, flares, the flamethrower) are consumables you ration.
The Android sections are a weaker second threat, and the campaign is long. But the first ten hours, when the station still has people on it and you are moving at walking pace with a tracker in your hand, are the most sustained tension in this issue.
| OS | Windows 7 64-bit |
|---|---|
| CPU | Intel i3-3220 / FX-8320 |
| RAM | 8 GB |
| GPU | GTX 660 / HD 7850 |
| Storage | 40 GB |
| OS | Windows 10 64-bit |
|---|---|
| CPU | Intel i5-4460 / Ryzen 5 1600 |
| RAM | 8 GB |
| GPU | GTX 1060 / RX 580 |
| Storage | SSD, 40 GB |