SOMA key art

SOMA

Science Fiction Horror · 2015 · 12–15 h

A horror game that is actually a philosophy argument, conducted in flooded corridors.

Frictional Games20 GB$29.998.8 / 10
Placeholder. This archive hosts no binaries.

The monsters are avoidable and the station is the antagonist: doors that need power, cables that need rerouting, an ocean floor that keeps reminding you how deep you are. The safe mode removes the hostiles entirely if you want the argument without the chase.

What makes it last is the conversations. Every major beat asks whether a copied mind is a person, and the game refuses to score your answer. Twenty gigabytes for twelve hours, and an ending that most players are still arguing about a decade later.

“The only horror game whose scariest scene is a conversation.”Night log

What keeps it frightening

Rig

Minimum
OSWindows 7 64-bit
CPUIntel i3-3220 / FX-8350
RAM4 GB
GPUGTX 660 / HD 7850
Storage25 GB

Other files

ALIEN: ISOLATIONStealth Horror · 2014RESIDENT EVIL 4Survival Horror · 2023